Religion
- Catholic
- Sunni
- Animist
- Totemist
- Hindu
- Fetishist
- Orthodox
- Tengri
- Confucian
- Theravada
- Vajrayana
- Shia
- Inti
- Alcheringa
- Nahuatl
- Shinto
- Coptic
- Mayan
- Ibadi
- Mahayana
- Hussite
- Jewish
- Zoroastrian
The colours are the ones the game paints.
Trade goods
- Unknown
- Grain
- Livestock
- Cloth
- Fish
- Wool
- Iron
- Fur
- Naval Supplies
- Salt
- Cotton
- Wine
- Spices
- Ivory
- Silk
- Tropical Wood
- Slaves
- Gems
- Copper
- Paper
- Gold
- Sugar
- Incense
- Tea
- Dyes
- Chinaware
- Cocoa
- Coffee
- Glass
- Tobacco
- Cloves
The colours are the ones the game paints.
Development
- 3 to 4
- 5 to 6
- 7 to 9
- 10 to 14
- 15 to 24
- 25 and up
Tax, production and manpower added together.
Regions
The game groups provinces into areas, then areas into regions. A colour only says that two regions differ. Click a province to read its name.
Trade nodes
The game ships a colour for 43 of these 80 nodes. The rest are coloured so that no node matches the one beside it. Click a province to read its node.